Xanathar's Guide to Everything
Other
XGE
Wizards of the Coast
Xanathar's Guide to Everything - other
Tabla de Contenidos
Introduction
- Using this Book
- Unearthed Arcana
- The Core Rules
- The DM Adjudicates the Rules
- Ten Rules to Remember
- Exceptions Supersede General Rules
- Round Down
- Advantage and Disadvantage
- Combining Different Effects
- Reaction Timing
- Resistance and Vulnerability
- Proficiency Bonus
- Bonus Action Spells
- Concentration
- Temporary Hit Points
Character Options
- This is Your Life
- Ideas, Not Rules
- How and When to Use the Tables
- Section by Section
- Origins
- Personal Decisions
- Life Events
- Supplemental Tables
- Origins
- Parents
- Nonhuman Parents
- Birthplace
- Siblings
- Occupation
- Alignment
- Status
- Relationship
- Other Details
- Family and Friends
- Supplemental Tables
- Personal Decisions
- Background
- I became...
- Class Training
- I became...
- Life Events
- Secondary Tables
- Supplemental Tables
- What's Next?
- Racial Feats
Dungeon Master's Tools
- Simultaneous Effects
- Falling
- Rate of Falling
- Flying Creatures and Falling
- Sleep
- Waking Someone
- Sleeping in Armor
- Going without a Long Rest
- Adamantine Weapons
- Tying Knots
- Tool Proficiencies
- Tools and Skills Together
- Advantage
- Added Benefit
- Tool Descriptions
- Components
- Skills
- Special Use
- Sample DCs
- Tools List
- Spellcasting
- Perceiving a Caster at Work
- Identifying a Spell
- Invalid Spell Targets
- Areas of Effect on a Grid
- Template Method
- Making a Template
- Using a Template
- Token Method
- Using Tokens
- Circles
- Cones
- Lines
- Encounter Building
- Step 1: Assess the Characters
- Step 2: Choose Encounter Size
- Step 3: Determine Numbers and Challenge Ratings
- Weak Monsters and High-Level Characters
- Step 4: Select Monsters
- Step 5: Add Flavor
- Monster Personality
- Monster Relationships
- Terrain and Traps
- Random Events
- Quick Matchups
- Random Encounters: A World of Possibilities
- Flight, or Fight, or..?
- Traps Revisited
- Simple Traps
- Elements of a Simple Trap
- Level and Threat
- Trigger
- Effect
- Countermeasures
- Running a Simple Trap
- Making Traps Meaningful
- Example Simple Traps
- Designing Simple Traps
- Purpose
- Alarm
- Delay
- Restrain
- Slay
- Level and Lethality
- Triggers
- Effects
- Disarming a Simple Trap
- Placing a Simple Trap
- Complex Traps
- Describing a Complex Trap
- Level and Threat
- Trigger
- Initiative
- Active Elements
- Dynamic Elements
- Constant Elements
- Countermeasures
- Running a Complex Trap
- Experience for Complex Traps
- Example Complex Traps
- Designing Complex Traps
- Purpose
- Level and Lethality
- Map
- Active Elements
- Constant Elements
- Dynamic Elements
- Triggers
- Initiative
- Initiative 10
- Initiative 20
- Initiative 20 and 10
- Defeating Complex Traps
- Complex Traps and Legendary Monsters
- Downtime Revisited
- Rivals
- Creating a Rival
- Goals
- Assets
- Plans
- Downtime Activities
- Resolving Activities
- Complications
- Example Downtime Activities
- Buying a Magic Item
- Resources
- Resolution
- Complications
- Carousing
- Resources
- Resolution
- Complications
- Crafting an Item
- Resources and Resolution
- Crafting Magic Items
- Complications
- Brewing Potions of Healing
- Crime
- Resources
- Resolution
- Complications
- Gambling
- Resources
- Resolution
- Complications
- Pit Fighting
- Resources
- Resolution
- Complications
- Relaxation
- Resources
- Resolution
- Complications
- Religious Service
- Resources
- Resolution
- Complications
- Research
- Resources
- Resolution
- Complications
- Scribing a Spell Scroll
- Resources
- Complications
- Selling a Magic Item
- Resources
- Resolution
- Complications
- Training
- Resources
- Complications
- Work
- Resources
- Resolution
- Complications
- Awarding Magic Items
- Distribution by Rarity
- By Tier
- By Rarity
- Minor and Major Items
- Behind the Design: Magic Item Distribution
- Choosing Items Level by Level
- Choosing Items Piecemeal
- Overstocking an Adventure
- Are Magic Items Necessary in a Campaign?
- Common Magic Items
- Magic Item Tables
- Recharging without a Dawn
Spells
Shared Campaigns
Character Names
Credits
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