The Lord of the Rings Roleplaying
Other
TLotRR
Free League, Middle-earth Enterprises, Sophisticated Games
Homebrew v1.0.0
Tabla de Contenidos
Chapter 1: Prologue
Chapter 2: New Rules
- Structure of the Game
- The Passage of Time
- Pillars of Adventure
- Combat
- Council
- Journey
- The Company
- Fellowship
- Patron
- Starting Patrons
- The Safe Haven
- Long Have I Wandered by Roads Forgotten
- New Skills
- New Skills List
- Explore
- Hunting
- Old Lore
- Riddle
- Travel
- Magical Success
- Examples of Magical Success
- Athletics
- Acrobatics
- Sleight of Hand
- Stealth
- Investigation
- Medicine
- Nature
- Riddle
- Animal Handling
- Explore
- Hunting
- Insight
- Perception
- Travel
- Deception
- Intimidation
- Performance
- Persuasion
- Magical Successes Using Tools
- Additional Rules Variants
- Using The One Ring's Dice
- Replacing the d20
- Rolling 1 or 20
- Encumbrance
- Resting
- Rewards and Virtues
- Shadow and Corruption
Chapter 3: Adventurers
- Your Characters
- Heroic Cultures
- Description
- Typical Names
- Cultural Traits
- Backgrounds
- Customising a Background
- Inspiration in Middle-Earth
- Many Tongues
- Bardings
- Description
- Typical Names
- Cultural Traits
- Barding
- Backgrounds
- Dragon Stories
- Dragon Stories
- By Hammer and Anvil
- By Hammer and Anvil
- Healing Hands
- Healing Hands
- Gifted Senses
- Gifted Senses
- A Patient Hunter
- A Patient Hunter
- Wordweaver
- Wordweaver
- Dwarves of Durin's Folk
- Description
- Typical Names
- Cultural Traits
- Dwarf
- Backgrounds
- Bitter Exile
- Bitter Exile
- Eloquent Orator
- Eloquent Orator
- Far Trader
- Far Trader
- The Grief of Azanulbizar
- The Grief of Azanulbizar
- A Life of Toil
- A Life of Toil
- A Penetrating Gaze
- A Penetrating Gaze
- Elves of Lindon
- Description
- Typical Names
- Cultural Traits
- Elf (Lindon)
- Backgrounds
- The Call of the Sea
- The Call of the Sea
- Maker of Ships
- Maker of Ships
- A Merchant Family
- A Merchant Family
- Sky-Watcher
- Sky-Watcher
- Tower Guard
- Tower Guard
- Visitor to the Mountains
- Visitor to the Mountains
- Hobbits of The Shire
- Description
- Typical Names
- Cultural Traits
- Hobbit
- Backgrounds
- Bucklander
- Bucklander
- On Patrol
- On Patrol
- Restless Farmer
- Restless Farmer
- Too Many Paths to Tread
- Too Many Paths to Tread
- Tookish Blood
- Tookish Blood
- Witty Gentlehobbit
- Witty Gentlehobbit
- Men of Bree
- Description
- Typical Names
- Cultural Traits
- Man of Bree
- Backgrounds
- Crossroads of the North
- Crossroads of the North
- Forest-Dweller
- Forest-Dweller
- Gate-Warden
- Gate-Warden
- No Longer Free from Care and Fear
- No Longer Free from Care and Fear
- Off with Dwarves
- Off with Dwarves
- Up the Greenway
- Up the Greenway
- Rangers of the North
- Description
- Typical Names
- Cultural Traits
- Ranger of the North
- Backgrounds
- Counsellor
- Counsellor
- Far-Reaching Herald
- Far-Reaching Herald
- Hunter of Orcs
- Hunter of Orcs
- Keeper of Lore
- Keeper of Lore
- Protector of the Land
- Protector of the Land
- Watcher on the Border
- Watcher on the Border
- Callings
- Callings
- Shadow Paths
- Captain
- Shadow Path
- {@reward Lure of Power|TLotRR}:
- Calling Features
- Captain
- Captain Titles
- Chieftain
- Thane
- Champion
- Shadow Path
- {@reward Curse of Vengeance|TLotRR}:
- Calling Features
- Champion
- Champion Ways
- Sharp-Shooter
- Slayer
- Messenger
- Shadow Path
- {@reward Wandering-Madness|TLotRR}:
- Calling Features
- Messenger
- Messenger Paths
- Counsellor
- Herald
- Scholar
- Shadow Path
- {@reward Lure of Secrets|TLotRR}:
- Calling Features
- Scholar
- Scholar Traditions
- Healing
- Lore
- Treasure Hunter
- Shadow Path
- {@reward Dragon-Sickness|TLotRR}:
- Calling Features
- Treasure Hunter
- Treasure Hunter Specialities
- Burglar
- Spy
- Warden
- Shadow Path
- Path of Despair:
- Calling Features
- Warden
- Warden Oaths
- Forayer
- Hunter
- Crafts
- Beast-Craft
- Hand-Craft
- Leech-Craft
- Rune-Craft
- Song-Craft
- Speech-Craft
- Weapon-Craft
- Wood-Craft
- More than One Calling
- Multiple Callings
- Beyond 10th Level
- Craft
- Fighting Style
- Hit Die
- Reward
- Sneak Attack
- Virtue
- Equipment
- Coinage in Middle-earth
- Starting Gear and Wealth
- Starting Gear
- Out-of-Pocket Expenses
- Out-of-Pocket Expenses
- Adventuring Gear
- Armours
- Weapons
- Tools
- New Gear and Special Rules
- Herbalism Kit
- Herbalism Kit
- Pipe
- Rations, Cram
- Hobbit-Ponies and Full-Sized Horses
- Ponies and Horses
Chapter 4: Rewards and Virtues
- Rewards
- Items of Superior Worth
- Rewards List
- Close-fitting Armour
- Cunning-make Armour
- Fell Weapon
- Grievous Weapon
- Keen Weapon
- Reinforced Shield
- Named Weapons
- Virtues
- Common Virtues
- Confidence
- Dour-Handed
- Hardiness
- Mastery
- Nimbleness
- Prowess
- Virtues of the Bardings
- Dragon-Slayer
- Dwarf-Friend
- Fierce Shot
- High Destiny
- Stout-Hearted
- The Language of Birds
- Virtues of the Dwarves
- Baruk Khazâd!
- Broken Spells
- Dark for Dark Business
- Durin's Way
- Stone-Hard
- Untameable Spirit
- Virtues of the Elves
- Against the Unseen
- Deadly Archery
- Elbereth Gilthoniel!
- Elvish Spirit
- Gleam of Wrath
- Memory of Ancient Days
- Virtues of the Hobbits
- Art of Disappearing
- Brave at a Pinch
- Small Folk
- Sure at the Mark
- Three is Company
- Tough as Old Tree-Roots
- Virtues of the Men of Bree
- Bree-Pony
- Defiance
- Desperate Courage
- Friendly and Familiar
- Strange as News from Bree
- The Art of Smoking
- Virtues of the Rangers of the North
- Endurance of the Ranger
- Foresight of their Kindred
- Heir of Arnor
- Royalty Revealed
- Strength of Will
- Ways of the Wild
Chapter 5: Adventuring Phases
- Adventuring Phase Sessions
- Heroic Ventures
- Council
- Social Encounters
- Council Structure
- Council Sequence
- 1. Introduction
- 2. Set Required Successes
- 3. Interaction
- Awarding Effective Roleplaying
- End of the Council
- Experience Awards for Councils
- Council XP Awards
- Journey
- The Map
- There and Back Again
- The Travelling Company
- Journey Roles
- Assign Journey Roles
- Journey Sequence
- 1. Set Journey Path
- 2. Make Pathfinding Checks
- 3. Ending the Journey
- Fatigue Saving Throw:
- Journey Length
- Forced March:
- Noticing Threats:
- Stealth:
- Perilous Areas
- Experience Awards for Journeys
- Journey XP Awards
- Event Resolution
- 1. Select Targets
- Event Target
- 2. Determine Event
- Journey Events Table
- 3. Resolve the Event
- Consequences of the Ability Check:
- Describing Journey Events
- Event Types
Chapter 6: Fellowship Phases
- How a Fellowship Phase Works
- Fellowship Phase Structure
- 1. Set Duration
- 2. Choose Destination
- 3. Spiritual Recovery
- 4. Choose Undertakings
- Yule
- The Passage of the Years
- Fellowship Phase Undertakings
- Change Adventuring Gear
- Gather Rumours
- Heal Scars
- Meet Patron
- Ponder Storied and Figured Maps
- Raise an Heir
- Recount a Story
- Strengthen Fellowship
- Study Magical Items
- Write a Song
- Singing Songs
Chapter 7: The Loremaster
- The Middle-Earth Loremaster
- The Qualities of a Loremaster
- The Loremaster as Director
- The Loremaster as Referee
- The Loremaster as Narrator
- Canon and the Loremaster
- An 'Unreliable Narrator'
- Filling in the Blanks
- It is All About the Characters
- Last, but not Least...
- Adventuring in Middle-Earth
- When?
- Current Season
- Where?
- Exploring Middle-Earth
- What?
- Simplicity
- Why?
- Who?
- Role Models
- Supporting Cast
- Patrons
- Keeping it Thematic
- Nonplayer Characters
- Statistics
- Barnabas Butterbur
- Treasure
- Hoards
- Hoard
- Magical Treasure Rolls
- Magical Treasure
- Creating Precious Objects
- Extraordinary Precious Objects from the Stories
- Precious Objects Tables
- Gems, Jewels, and Crystals
- The Treasure Index
- Compiling a Treasure Index
- Fate and Predestination
- Marvellous Artefacts and Wondrous Items
- A Fateful Discovery
- Blessings Table
- Blessings
- Famous Weapons and Armour
- Designing Famous Weapons and Armour
- 1. Choose Item Type
- 2. Determine Craftsmanship
- 3. Select Banes
- 4. Attribute Qualities
- 5. Name the Item
- Bane Weapons
- How Famous Weapons and Armour Work
- Seeking a Lore-master
- Enchanted Rewards
- Cursed Items
- Cursed Precious Objects
- How to Design a Curse
- Cowardly ({@reward Wandering-Madness|TLotRR})
- Fearful ({@reward Path of Despair|TLotRR})
- Murderous ({@reward Curse of Vengeance|TLotRR})
- Thieving ({@reward Dragon-Sickness|TLotRR})
- Tyrannical ({@reward Lure of Power|TLotRR})
- Traitorous ({@reward Lure of Secrets|TLotRR})
- Discovering the One Ring
Chapter 8: The Shadow
- Shadow Points
- Saving Throws Against Shadow
- Shadow Conditions
- Miserable
- Anguished
- Harden Will
- Sources of Shadow
- Dread
- Sources of Dread
- Greed
- Misdeeds
- Misdeeds
- Intention
- Sorcery
- Madness
- Shadow Paths
- Shadow Paths
- Succumbing to the Shadow
- Using Flaws
- Example
- Flawed Heroes
- Curse of Vengeance
- Dragon-Sickness
- Lure of Power
- Lure of Secrets
- Path of Despair
- Wandering-Madness
- Adversaries
- Evil Men
- Hostile Southerners
- Southerner Raider
- Southerner Champion
- Ruffians
- Footpad
- Ruffian Leader
- Highway Robber
- Orcs
- Great Orcs
- Great Orc Chief
- Great Orc Bodyguard
- Orcs of the North
- Goblin Archer
- Orc-chieftain
- Orc Guard
- Orc Soldier
- Trolls
- Cave-Trolls
- Great Cave-troll
- Cave-troll Slinker
- Stone-Trolls
- Stone-Troll Robber
- Stone-Troll Chief
- Undead
- Wights
- Barrow-Wight
- Wraiths
- Fell Wraith
- Marsh-Dwellers
- Wolves of the Wild
- Wargs
- Wild Wolf
- Wolf-Chieftain
- Werewolves
- Hound of Sauron
- Nameless Things
- Nameless Things in the Third Age
- Children of Darkness
- Nameless Thing
- Table 01. The Thing is referred to as...
- Table 02. The Thing can be described as...
- Table 03. When first encountered...
- Table 04. A Rumour About the Thing
- Table 05. Where the Thing is Remembered
- Table 06. Characteristics
- Table 07. Attack Forms
- Table 08. Special Traits
- The Eye of Mordor
- Optional Rules?
- Eye Awareness
- Starting Eye Awareness Score
- Increasing Eye Awareness
- Resetting Eye Awareness
- The Hunt
- Hunt Threshold
- Region Table
- Hunt Modifiers Table
- Revealing the Company
- Revelation Episodes
- Examples of Revelation Episodes
Chapter 9: The World
- Eriador
- North-western Middle-earth
- The Shire
- Lake Evendim
- The Brandywine River
- Annúminas
- The Hills of Evendim
- The Forgotten Hamlet
- The Twilight Ships
- Arin
- Beinion
- The Bree-Land
- Bree
- The Big and the Little
- An Evening at The Prancing Pony
- Ferny's House
- John Ferny
- Toss a Coin in the Well
- Combe
- Oswald Breeker
- Oswald Breeker
- Goblin Raids
- Staddle
- Adelard Took
- The Summer Smoke Ring Festival
- Archet
- Fitch Talltree, the Forester of Archet
- Fitch Talltree
- Archet Hunting Bows
- The Chetwood
- Travelling in the Chetwood
- The Midgewater Marshes
- The Great East Road
- Encounters on the East Road
- The Forsaken Inn
- Over the Edge of the Wild
- The Greenway
- Ruins Along the Greenway
- The Barrow-Downs
- The Great Barrow
- The Wight-King
- The Cold Stone
- The North Downs
- Fornost Erain
- The South Downs
- The Howling Hollows
- Búrzgul
- Ash
- Ruins and Broken Stones
- The Weather Hills
- Weathertop
- Angmar
- Carn Dûm
- The Ettenmoors
- Mount Gram
- The Trollshaws
- Troll-Holes
- The Last Bridge
- Tharbad
- Lindon
- The Blue Mountains
- Other Lands
Appendix
- Patrons
- Balin, Son of Fundin
- Balin, Son of Fundin
- Encountering Balin
- Balin as a Patron
- Bilbo Baggins
- Bilbo Baggins
- Encountering Bilbo
- Bilbo as a Patron
- Bilbo's Magic Ring
- Círdan the Shipwright
- Círdan the Shipwright
- Encountering Círdan
- Círdan as a Patron
- The Elendil Stone
- Gandalf the Grey
- Gandalf the Grey
- Encountering Gandalf
- Gandalf as a Patron
- Gilraen the Fair
- Encountering Gilraen
- Gilraen the Fair
- Gilraen as a Patron
- Tom Bombadil and Lady Goldberry
- Encountering Tom and Goldberry
- Tom Bombadil
- Goldberry
- Tom and Goldberry as Patrons
- Landmarks
- There and Back Again
- Structure of Landmarks
- 1. Name
- 2. Rumour
- 3. Background
- 4. Map
- 5. Locations
- 6. Schemes and Trouble
- A note about rules presentation in landmarks
- The Star of the Mist
- Rumour
- {@skill Old Lore|TLotRR} ({@dc 15})
- Background
- Journey Events
- Locations
- 1. The Brigands' Camp
- Tutorial—Meeting the Brigands
- Tutorial—Setting up obstacles
- 2. The Dwarven Gate
- The Ruins of Narag-Nâla
- 3. The Flooded Chambers
- The House Records
- 4. The Accursed Halls
- Tutorial—Expanding the Accursed Halls
- Lady Elwen - Fell Wraith
- Tutorial—Building up the Climax
- The Curse of the Lady Elwen
- 5. The Tower of the Star
- Schemes and Trouble
- The Brigands
- Sabian, the Spy from Umbar
- Treacherous Dwarves
- Trapped!
- A Council Underground
- Veiko's Tales
Credits
Character Sheet PDF
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