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Rasgos

Charge

If the raider moves at least 15 feet straight toward a target and then hits the target with a melee attack on the same turn, the target takes an extra 3 (1d6) damage.

Exploit Opening (3/Day)

When the raider makes an attack, they have advantage on the attack roll.

Acciones

Handaxe

Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shield Shove

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage, and if the target is a Medium or smaller creature, they must succeed on a DC 12 Strength saving throw or be pushed 5 feet away from the raider.

Reacciones

Splinter Shield

When the raider is wielding a shield and is hit by an attack made by a creature they can see, the raider gains a +4 bonus to AC against the triggering attack. If this causes the attack to miss, the raider's shield breaks, and until they get a new shield, their AC is reduced by 2 and they can't use this reaction or make a Shield Shove attack.