SIGNING IN

Descripción

As an action, you try to take a Small object without being noticed, which usually requires at least one free hand. The object you are trying to steal can be unsecured, worn or carried, but it can't weight more than half a pound, and it mustn't be extremely noticeable or difficult to remove (like worn clothes or armor, or wielded objects).

To steal an object you must make a Dexterity (Sleight of Hands) check against the Wisdom (Perception) check of any observer in the area (passive Perception if they aren't in combat or alert), including the creature you are trying to steal from (if any). An observer sees you if it succeeds on the check. If the object is unsecured, you take it regardless of this result. If you fail on the check against the creature you are trying to steal from, you also fail to take the object. You also automatically fail the check against the creature you are trying to steal from if it's in combat or alert.

If the object is closely guarded (like inside a pocket or a sheathed weapon), you take a penalty to your Sleight of Hands check, usually a -5 penalty.