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Beschreibung

You choose up to six creatures that you can see within range, and induce a horrific, shared hallucination in each of them. Each target must make an Intelligence saving throw. On a failed save, a target takes 8d6 psychic damage and is frightened for the duration. On a successful save, a target takes half as much damage and is not frightened.

While frightened by this augment, a target's speed is reduced to 0, and the target can use its action, and any bonus action it might have, only to make melee attacks. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

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