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Beschreibung

Choose one of the following damage types: acid, cold, fire, lightning, poison, or thunder; and one creature within range. It must make Constitution saving throw or be afflicted with an elemental curse, and if it has Resistance to the damage type you chose, it loses it for the duration.

The first time each turn a cursed creature takes damage of the chosen type, it takes a bonus 1d6 damage, then it repeats the Constitution saving throw, ending the curse on a success.

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