Klasseneigenschaften
Stufe 1
Stufe 10
Stufe 11
Stufe 12
Stufe 14
Stufe 15
Stufe 16
Stufe 18
Stufe 19
Stufe 2
Stufe 20
Stufe 3
Stufe 4
Stufe 6
Stufe 7
Stufe 8
Klasseneigenschaften
Sidekick Class (Level 1)
Note: this class is intended for NPC monsties.
Monstie Proficiencies (Level 1)
1st-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Monstie Signature Attack (Level 1)
1st-level Monstie Sidekick feature
At 1st level the monstie knows the original monsters recharge action. If it does not have a recharge action, the monstie can know an attack that can only be used a number of times a day or one that recharges on a short or long rest.
If the monstie learns a recharge 5-6 action, it can be used a number of times equal to its proficiency bonus, regaining all expended uses when it finishes a long rest. If it learns a recharge 6 action, it can use it a number of times equal to half its proficiency bonus.
The damage of these attacks is reduced. While using the same damage die as the original, the number of dice the attack deals is equal to your proficiency bonus (add one extra die if the ability only targets one creature). If the action has multiple damage types, the # of dice are split evenly between them.
The range of these actions are also different. If the type of range the attack has is not listed below, it is up to you and your DM to adjust it. The range of this attack cannot go beyond the maximum range of the original monster.
Cone. A cone has a 15-foot range at 1st level. Its range increases to 30 feet at 6th-level, 45 feet at 11th-level, and 60 feet at 16th-level.
Line. A line is 30-foot long and 5-feet wide at 1st level. Its length increases to 45 feet at 6th-level, and 60 feet at 11th-level. At 16th-level its length increases to 90 feet and its width increases to 10 feet.
Targeted Creature or Point. An action that targets a point within range has its reduced by 75% of the original monsters range at 1st level. Its range increases to 50% at 6th-level, 75% at 11th-level, and 100% at 16th-level.
Monstie Trait (Level 2)
2nd-level Monstie Sidekick feature
Beginning at 2nd level your monstie natural instincts are heightened. Choose one nondamage dealing trait, except legendary resistance or magic resistance, the original monster has. Your monstie gains that trait. Your monstie gains another trait from the original monster at 10th and 20th level.
If the trait your monstie learns provides bonuses to a skill(s) or AC, the bonus is equal to the monstie's PB.
If the original monster only has traits that deal damage or your monstie knows all the original monster's traits, then your monstie increase one ability score of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Creature (Level 3)
3rd-level Monstie Sidekick feature
At 3rd level you can pick one trait or action (that isn't multiattack, or doesn't have a recharge or a use limit) from the original monster. Your monstie gains that trait or action. If the action is a melee or ranged attack, it follows the same rules as the monstie's original attack, except it can do more than just deal damage.
If it is an action that deals damage, it deals the damage the original monster deals or the same damage as the monstie's signature attack (whichever is lower).
If it is a trait it is adjusted in the following ways:
Aura damage is reduced by 1 die size.
Any bonus to AC or a skill(s) is equal to the monsties PB.
You can choose one additional trait or action the monstie learns from the original monster at 11th level and 18th level.
Ability score improvement (Level 4)
4th-level Monstie Sidekick feature
At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the monstie increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Monstie Proficiencies Improvement (Level 4)
4th-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Extra Attack or Damage (Level 6)
6th-level Monstie Sidekick feature
The monstie can attack twice, instead of once, whenever it takes the Attack action on its turn. The number of attacks increases to three when the sidekick reaches 15th level.
If the original monster, the monstie is based on, doesn't have a multiattack or the extra attack would increase the number of attacks it has beyond the original monster's multiattack; then the monstie does not gain an extra attack. Instead, the monstie's melee and ranged attacks deal one extra die of damage.
Size Increase (Level 6)
6th-level Monstie Sidekick feature
At 6th level, the monstie's size increases by one to Medium. At 15th level, its size increases to Large, its maximum hit points increase by 15, and increases by 1 again whenever it gains a level.
Saving Throws (Level 7)
7th-level Monstie Sidekick feature
At 7th level your monstie gains proficiency in the same saving throws that the original monster has. If the original monster doesn't have any saving throw, then your monstie can gain one condition immunity the original monster has, or it increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Ability score improvement (Level 8)
8th-level Monstie Sidekick feature
At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the monstie increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Monstie Proficiencies Improvement (Level 8)
8th-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Monstie Trait Improvement (Level 10)
10th-level Monstie Sidekick feature
Beginning at 2nd level your monstie natural instincts are heightened. Choose one nondamage dealing trait, except legendary resistance or magic resistance, the original monster has. Your monstie gains that trait. Your monstie gains another trait from the original monster at 10th and 20th level.
If the trait your monstie learns provides bonuses to a skill(s) or AC, the bonus is equal to the monstie's PB.
If the original monster only has traits that deal damage or your monstie knows all the original monster's traits, then your monstie increase one ability score of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Creature Improvement (Level 11)
11th-level Monstie Sidekick feature
At 3rd level you can pick one trait or action (that isn't multiattack, or doesn't have a recharge or a use limit) from the original monster. Your monstie gains that trait or action. If the action is a melee or ranged attack, it follows the same rules as the monstie's original attack, except it can do more than just deal damage.
If it is an action that deals damage, it deals the damage the original monster deals or the same damage as the monstie's signature attack (whichever is lower).
If it is a trait it is adjusted in the following ways:
Aura damage is reduced by 1 die size.
Any bonus to AC or a skill(s) is equal to the monsties PB.
You can choose one additional trait or action the monstie learns from the original monster at 11th level and 18th level.
Ability score improvement (Level 12)
12th-level Monstie Sidekick feature
At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the monstie increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Monstie Proficiencies Improvement (Level 12)
12th-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Ability score improvement (Level 14)
14th-level Monstie Sidekick feature
At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the monstie increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Monstie Proficiencies Improvement (Level 14)
14th-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Extra Attack or Damage (Level 15)
15th-level Monstie Sidekick feature
The monstie can attack twice, instead of once, whenever it takes the Attack action on its turn. The number of attacks increases to three when the sidekick reaches 15th level.
If the original monster, the monstie is based on, doesn't have a multiattack or the extra attack would increase the number of attacks it has beyond the original monster's multiattack; then the monstie does not gain an extra attack. Instead, the monstie's melee and ranged attacks deal one extra die of damage.
Size Increase (Level 15)
15th-level Monstie Sidekick feature
At 6th level, the monstie's size increases by one to Medium. At 15th level, its size increases to Large, its maximum hit points increase by 15, and increases by 1 again whenever it gains a level.
Ability score improvement (Level 16)
16th-level Monstie Sidekick feature
At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the monstie increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Monstie Proficiencies Improvement (Level 16)
16th-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Creature Improvement (Level 18)
18th-level Monstie Sidekick feature
At 3rd level you can pick one trait or action (that isn't multiattack, or doesn't have a recharge or a use limit) from the original monster. Your monstie gains that trait or action. If the action is a melee or ranged attack, it follows the same rules as the monstie's original attack, except it can do more than just deal damage.
If it is an action that deals damage, it deals the damage the original monster deals or the same damage as the monstie's signature attack (whichever is lower).
If it is a trait it is adjusted in the following ways:
Aura damage is reduced by 1 die size.
Any bonus to AC or a skill(s) is equal to the monsties PB.
You can choose one additional trait or action the monstie learns from the original monster at 11th level and 18th level.
Ability score improvement (Level 19)
19th-level Monstie Sidekick feature
At 4th level and again at 8th, 12th, 14th, 16th, and 19th level, the monstie increases one ability score of your choice by 2, or the sidekick increases two ability scores of your choice by 1. The monstie can't increase an ability score above 20 using this feature.
Monstie Proficiencies Improvement (Level 19)
19th-level Monstie Sidekick feature
At 1st level, choose up to 2 skills the base stat block has, the monstie now has those skills. If the original monster has more than two skills your monstie gains another skill at 4th, 8th, 12th, 14th, 16th, and 19th level (or until the monstie knows all the skills the original monster does).
Monstie Trait Improvement (Level 20)
20th-level Monstie Sidekick feature
Beginning at 2nd level your monstie natural instincts are heightened. Choose one nondamage dealing trait, except legendary resistance or magic resistance, the original monster has. Your monstie gains that trait. Your monstie gains another trait from the original monster at 10th and 20th level.
If the trait your monstie learns provides bonuses to a skill(s) or AC, the bonus is equal to the monstie's PB.
If the original monster only has traits that deal damage or your monstie knows all the original monster's traits, then your monstie increase one ability score of your choice by 1. The monstie can't increase an ability score above 20 using this feature.