Forgotten Realms: Heroes of Faerûn
Other
FRHoF
Wizards of the Coast
Forgotten Realms: Heroes of Faerûn - other
Inhaltsverzeichnis
Introduction: A World of Epic Heroes
Chapter 1: Character Options
- Character Species
- Aasimar
- Fish out of Water
- Celestial Patrons
- Dragonborn
- Abeir and Tymanther
- Hidden in History
- Dragonborn Today
- Dwarves
- Dwarven Culture
- Shield and Gold Dwarves
- Duergar
- Elves
- Sun Elves and Moon Elves
- Wood Elves
- Drow
- Gnomes
- Rock Gnomes
- Forest Gnomes
- Deep Gnomes
- Goliaths
- Goliath Enclaves
- Giant-Kin
- Goliath Explorers
- Halflings
- Surrounded by Big Folk
- Lightfoots and Stronghearts
- Humans
- Ancient Origins
- Diverse Ethnicities
- Orcs
- A Wandering People
- Kingdom of Many-Arrows
- Tieflings
- Life among Others
- Elturel and Baldur's Gate
- Subclasses
- Backgrounds
- Feats
- Origin Feats
- General Feats
- Epic Boon Feats
Chapter 2: A Guide to the Realms
- Time in the Realms
- Special Calendar Days
- Midwinter
- Greengrass
- Midsummer
- Shieldmeet
- Highharvestide
- Feast of the Moon
- Keeping Time from Day to Day
- Realms Timeline
- Currency
- Adventurers
- Regions of the Realms
- Regions and Languages
- Anauroch
- Overview
- Bedine Tribes
- Empire of Shadows
- Shade
- Zhentarim Caravans
- Black Road
- Anauroch Features
- At'ar's Looking Glass
- High Ice
- Plain of Standing Stones
- Saiyaddar
- Scimitar Spires
- Shoal of Thirst
- The Sword
- Noteworthy Sites
- Araugul
- Ascore
- Azirrhat
- Heroes' Helm
- Hlaungadath
- Lashloc
- Mines of Tethyamar
- The Shattered Tower
- The Smokeholes
- Untrivvin
- Life in Anauroch
- Banditry
- Dry Death
- Gods and Names
- Travels and Trade
- Arcane Empires
- Overview
- Aglarond
- Altumbel
- Fang Light
- Sunglade
- Umber Marshes
- Velprintalar
- Watchwall
- Wizards' Reach
- Yuirwood
- Rashemen
- Ashenwood
- Citadel Rashemar
- High Country
- Immilmar
- Mines of Tethkel
- North Country
- Ring of Gray Flames
- Shevel
- Sunrise Mountains
- Urlingwood
- Thay
- The Citadel
- Delhumide
- Plateau of Thay and Thaymount
- Tax Stations
- Tharchs
- Forgotten Lands
- Overview
- Damara
- Bloodstone
- Glacier of the White Worm
- Great Dale
- Dunwood
- Dun-Tharos
- Forest of Lethyr
- Great Glacier
- Impiltur
- Lyrabar
- Narfell
- Bildoobaris
- Thesk
- Golden Way
- Telflamm
- The Vast
- Procampur
- Life in the Forgotten Lands
- Adventurers' Hub
- Bloodstone Economy
- Brutal Climes
- Living with the Elements
- Trade Prevails
- Heartlands
- Overview
- Cormyr
- Farsea Marshes and Marshes of Tun
- Huthduth
- Shargrailar's Lair
- Sunset Mountains
- Suzail
- Thunder Peaks
- Tilverton
- Dalelands
- Dales Compact
- Archenbridge
- Cormanthor
- Myth Drannor
- Scardale Town
- Shadowdale Town
- Moonsea
- Hillsfar
- Melvaunt
- The Moonsea
- Mulmaster
- Point Iron
- Quivering Forest
- Thar
- Zhentil Keep
- Sembia
- Ordulin
- Life in the Heartlands
- Dragons
- Expansionism
- Pools of Radiance
- Lands of Intrigue
- Overview
- Amn
- Athkatla
- Cloud Peaks
- Esmeltaran
- Myth Lharast
- Orgoth's Tower
- Small Teeth
- Snakewood
- Troll Mountains
- Calimshan
- Alimir Mountains
- Calim Desert
- Calimport
- Forest of Mir
- Genie Strongholds
- Marching Mountains
- Nykkar, Isle of Memory
- Spider Swamp
- Tethyr
- Castle Tethyr
- Darromar
- Forest of Tethyr
- Omlarandin Mountains
- Purple Hills
- Starspire Mountains
- Velen
- Life in the Lands of Intrigue
- Nelanther Pirates
- Night Bandits of Erlkazar
- Rise and Fall of Muranndin
- Shadow Thieves of Amn
- Shanatar
- The North
- Overview
- Icewind Dale
- Bryn Shander
- Kingdom of Many-Arrows
- Lords' Alliance
- High Road
- Mirabar
- Neverwinter
- Silverymoon
- Luskan
- Menzoberranzan
- Northern Dwarfholds
- Citadel Adbar
- Gauntlgrym
- Mithral Hall
- Sundabar
- Savage Frontier
- Evermoors
- Glimmerwood
- High Forest
- Icespire Peak
- Mere of Dead Men
- Phandalin
- Life in the North
- Giants and Dragons
- Nomads
- Spine of the World
- Underdark Menace
- Winter's Reign
- Old Empires
- Overview
- Chessenta
- Airspur
- Cimbar
- Luthcheq
- Threskel
- Mulhorand
- The Great Vale
- River of Swords
- Skuld
- Unther
- Black Ash Plain
- Djerad Thymar
- Messemprar
- Unthalass
- Life in the Old Empires
- Ancient History
- Insular Realms
- Living Gods
- Technology and Magic
- Sword Coast
- Overview
- Lords' Alliance
- Baldur's Gate
- Criminal Underworld
- The Dead Three
- Elturgard
- The Fall of Elturel and Its Aftermath
- Elturel
- Najara
- Ss'thar'tiss'ssun
- Waterdeep
- City Wards
- Defenses
- Undermountain
- Xanathar Guild
- Other Sites
- Ardeep Forest
- Candlekeep
- Dragonspear Castle
- Evereska
- Fields of the Dead
- Graypeak Mountains
- High Moor
- Orlumbor
- Trielta Hills
- The Trollclaws
- Warlock's Crypt
- Wood of Sharp Teeth
- Trackless Sea
- Overview
- Lantan
- Lantanese Inventions
- Northern Lantan
- Orlil
- Southern Lantan
- Mintarn
- Hoondarrh
- Moonshae Isles
- Rusting and the Rusted
- Alaron
- Gwynneth
- Moray
- Norland
- Oman's Isle
- Snowdown
- Other Islands and Ocean Sites
- Gundarlun
- Maelstrom
- Mother-of-Mists
- The Nelanther
- Northlander Isles
- Purple Rocks
- Sea of Swords
- Tuern
- Whalebones
- Life in the Trackless Sea
- Denizens of the Deep
- Piracy
- Ships
- Umberlee Worship
- Vilhon Reach
- Overview
- Chondath
- Arrabar
- Chondalwood
- Sespech
- Mimph
- Nagawater
- Ormpetarr
- Winterwood
- Turmish
- Alaghôn
- Aphrun Mountains
- The Five Lions
- Gildenglade
- Gulthmere
- Mount Andrus
- Orsraun Mountains
- Starfall Stream Pool
- Xorhun
- Shining Plains
- Deepwing Mountains
- Nathlekh
- Wetwoods
- Independent City-States
- Hlondeth
- Ilighôn
- Ixinos
- Reth the Half-Ruin
- Life in the Vilhon Reach
- Emerald Enclave's Influence
- The Rotting War and Distrust of Magic
- Spellmarks
- Volcanic Activity
- Beyond
- Chult
- Mezro
- Port Nyanzaru
- Evermeet
- Lake of Steam
- Ankhapur
- The Shaar
- Lhesper
- Shaarmid
- Sossal
Chapter 3: Gods of Faerûn
Chapter 4: Aurora's Whole Realms Catalog
Chapter 5: Magic of Faerûn
- The Weave
- Magic Items
- Spellfire
- Weave-Affecting Magic
- Detect Magic
- Dispel Magic
- Antimagic
- Dead Magic
- Wild Magic
- Wild Magic and Dead Magic
- High Magic
- Mythals
- Circle Magic
- What Is a Circle Spell?
- Eligible Spells
- Casting a Circle Spell
- Initiating a Circle Spell
- Secondary Casters
- Completing the Casting
- NPC Secondary Casters
- Spell Failure
- Circle Casting Options
- Augment
- Distribute
- Expand
- Prolong
- Safeguard
- Supplant
- Circle Magic in the Game
- Character Level and Experience
- Know Your Spells
- Plan Ahead
- Spells
Chapter 6: Factions of the Realms
- Faction Descriptions
- Special Facilities
- Faction Relationships
- Cult of the Dragon
- Goals and Activities
- Leadership and Organization
- Cells
- Recruitment
- Wearers of Purple
- Wyrmspeakers
- Leaving the Cult
- Renown Rewards
- Cult of the Dragon Characters
- Member Benefits
- Tithing
- Trinket
- Vestments
- Marked by the Dragon
- Special Facility
- Cult of the Dragon Archive
- Emerald Enclave
- Goals and Activities
- Lunar Rituals
- Leadership and Organization
- Enclave Circles
- The Three
- Sacred Sites
- Coltree
- Moraeire
- Silver Tear
- Renown Rewards
- Emerald Enclave Characters
- Member Benefits
- Modest Lifestyle
- Trinket
- Special Facility
- Emerald Enclave Grove
- Harpers
- Goals and Activities
- Harper Code
- Watchwords
- Leadership and Organization
- Harper Cells and Strongholds
- Joining the Harpers
- High Harpers
- Harper Personas
- Renown Rewards
- Harper Characters
- Member Benefits
- Harper Kit
- Trinket
- Special Facility
- Harper Hideout
- Lords' Alliance
- Goals and Activities
- Leadership and Organization
- Alliance Members
- Amphail
- Baldur's Gate
- Daggerford
- Longsaddle
- Mirabar
- Mithral Hall
- Neverwinter
- Silverymoon
- Waterdeep
- Yartar
- Renown Rewards
- Lords' Alliance Characters
- Member Benefits
- Lifestyle
- Mount and Tack
- Trinket
- Heraldry of the Lords' Alliance
- Designing a Coat of Arms
- Escutcheon
- Division
- Charge
- Tinctures
- Special Facility
- Lords' Alliance Noble Residence
- Order of the Gauntlet
- Goals and Activities
- Code of Scales and Weights
- Role in War
- Leadership and Organization
- Hierarchy
- Trials and Justice
- Chapters, Leaders, and Faiths
- Renown Rewards
- Order of the Gauntlet Characters
- Member Benefits
- Trinket
- Vestments
- Higher Callings
- Special Facility
- Order of the Gauntlet Tournament Field
- The Purple Dragon Knights
- Goals and Activities
- Leadership and Organization
- Taking the Purple
- Amethyst Dragons
- The Dragon and the Knight
- Renown Rewards
- Purple Dragon Knight Characters
- Member Benefits
- Equipment
- Trinket
- Dragon Quests
- Special Facility
- Amethyst Dragon Den
- Red Wizards
- Thayan Knights
- Goals and Activities
- Demeanor and Disguise
- Traveling and Trade
- Leadership and Organization
- Thayan Enclaves
- Renown Rewards
- Red Wizard Characters
- Member Benefits
- Red Robes
- Trinket
- Tattoo Magic
- Inking Thayan Spell Tattoos
- Special Facility
- Red Wizard Necropolis
- Zhentarim
- Goals and Activities
- Ties to Evil Deities
- Leadership and Organization
- Five Things Everyone Knows about the Zhentarim
- Zhentarim Outposts
- Renown Rewards
- Zhentarim Characters
- Member Benefits
- Loaner Gear
- Steady Work
- Trinket
- Zhentarim Insignias
- Special Facility
- Zhentarim Travel Station
- Criminal Syndicates
- Fire Knives
- Nine Golden Swords
- Shadow Thieves
- Xanathar Guild
- Other Organizations
- Arcane Brotherhood
- Aurora's Emporium
- Elemental Cults
- Air
- Earth
- Fire
- Water
- Flaming Fist
- Kraken Society
- Order of Delvers
- Member Benefits
- Discounted Supplies
- Guild Support
- Recovery Services
- Special Equipment
- Spellguard
- Waterclock Guild
Atlas of Faerûn
Credits
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