Merkmale
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny creature. The swarm can't regain hit points or gain temporary hit points.
Spam
The swarm babbles nonsensically. Each creature within 10 feet of the swarm has disadvantage on the saving throw it makes to maintain its concentration and can't take reactions.
Aktionen
Multiattack
The swarm makes two Rabid Fury attacks.
Rabid Fury (swarm has more than half HP)
Melee Weapon Attack: +9 to hit, reach 0 ft., one target in the swarm's space. Hit: (4d8 + your warlock level) psychic damage
Rabid Fury (swarm has half HP or less)
Melee Weapon Attack: +9 to hit, reach 0 ft., one target in the swarm's space. Hit: (2d8 + half your warlock level) psychic damage
Vitriolic Bile (swarm has more than half HP)
The swarm shoots acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 6d6 + your warlock level acid damage on a failed save, or half as much damage on a successful one.
Vitriolic Bile (swarm has half HP or less )
The swarm shoots acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 17 Dexterity saving throw, taking 3d6 + half your warlock level acid damage on a failed save, or half as much damage on a successful one.