SIGNING IN

Merkmale

Corona

The nexus sheds bright sunlight in a 120-foot radius and dim light for another 120 feet.

Aktionen

Multiattack

The nexus makes three Solar Arc attacks. They can replace one attack with a use of Heavenly Collapse or Rejuvenating Flare, if available.

Solar Arc

Attack: +9 to hit, reach 5 ft. or range 30 ft., one target. Hit: 18 (2d12 + 5) radiant damage.

Heavenly Collapse (2/Day)

The nexus shines harsh light on an enemy they can see within 60 feet of them. Each ally of the nexus within 5 feet of the target regains 20 hit points, and the target must succeed on a DC 17 Constitution saving throw or lose any damage resistances they have and be blinded for 1 minute (save ends at end of turn).

Rejuvenating Flare (1/Day)

One ally the nexus can see within 30 feet of them is bathed in rejuvenating light. The ally regains 27 (5d10) hit points, and if they are charmed, dazed, frightened, or poisoned, those conditions end for them.

Bonusaktionen

Convocation of Sunlight (2/Day)

The nexus imbues the power of sunlight in themself or another Elemental they can see within 30 feet of them, granting one of the following effects of that Elemental's choice:

  • Healing Radiance. The Elemental regains 30 hit points. Until the end of the nexus's next turn, the Elemental refracts shimmering light, and creatures within 10 feet of them who aren't Elementals are blinded.

  • Protective Light. Four brilliant motes orbit the Elemental for 1 minute. When the Elemental deals damage to a creature with an attack, the Elemental can extinguish one mote (no action required) to deal an extra 14 (4d6) radiant damage to that creature.