Merkmale
Fey Ancestry
Diana has advantage on saving throws against being charmed, and magic can't put Diana to sleep.
Aktionen
Rapier
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reaktionen
Parry
Diana adds 2 to its AC against one melee attack that would hit it. To do so, Diana must see the attacker and be wielding a melee weapon.