SIGNING IN

Aktionen

Signature Attack (Halberd)

Melee Weapon Attack: +3 plus PB to hit, reach 10 ft., one target. Hit: 1d10 plus PB slashing damage. Beginning at 7th level, the mercenary can make this attack twice, instead of once, when they take the Attack action on their turn.

3rd Level: Battlefield Medicine (3/Day)

As an action, the mercenary restores PBd8 hit points to a creature they can see within 5 feet of them.

5th Level: Exploit Opening (3/Day)

The mercenary takes the Attack action, making each attack with advantage and dealing an extra PBd4 slashing damage on a hit.

7th Level: Halberd Master (3/Day)

When a creature enters a space within the mercenary's reach, the mercenary uses a reaction to make a signature attack with advantage against that creature. If this attack hits, it deals an extra PBd6 slashing damage.