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Merkmale

Illumination

The myrmidon sheds bright light in a 20-foot radius and dim light in a 40-foot radius.

Magic Weapons

The myrmidon's weapon attacks are magical.

Water Susceptibility

For every 5 feet the myrmidon moves in 1 foot or more of water, it takes 2 (1d4) cold damage.

Aktionen

Multiattack

The myrmidon makes three scimitar attacks.

Scimitar

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Fiery Strikes (Recharge 6)

The myrmidon uses Multiattack. Each attack that hits deals an extra 5 (1d10) fire damage.