Merkmale
Proficiencies
Simple and Martial weapons
Level 9:
Magic Resistance. The demon has Advantage on saving throws against spells and other magical effects.
Level 13:
Flight. The demon has a Fly Speed of 60 feet.
Level 17:
Legendary Resistance (2/Day). If the demon fails a saving throw, it can choose to succeed instead.
Aktionen
Multiattack
The demon makes two attacks. At Captain level 11, the demon makes three attacks.
Abyssal Claw
Melee Attack Roll: Bonus equals your Charisma modifier plus your Proficiency Bonus, reach 5 ft. Hit: 1d8 plus your Charisma modifier Force damage.
Level 5:
Hurl Flame (2/Day). Dexterity Saving Throw: DC equals your Cohort save DC, each creature within a 15-foot-radius Sphere centered on a point the demon can see within 120 feet. Failure: 6d6 Fire damage. Success: Half damage. This damage increases by 2d6 at Captain level 9 (8d6), 13 (10d6), and 17 (12d6).