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Each strike shall be more gruesome than the last.

When you cast this spell, you move up to 30 feet and make a melee weapon attack against a target within reach. If you hit, the target takes an additional 2d6 necrotic damage. On your subsequent turns, you can use your action to continue your deadly assault. Each time you use this action, it has a different effect:

• 2nd Use. You make a melee weapon attack against a creature within reach. If you hit, the creature must make a Wisdom saving throw. If they fail, they are frightened of you until the end of your next turn and take 1d6 necrotic damage.

• 3rd Use. You strike with a vicious blow. Make a melee weapon attack against a creature within reach. If the creature is frightened, this attack deals an additional 1d6 necrotic damage. If this attack is made with advantage, the attack deals an additional 1d6 necrotic damage.

• 4th Use. You unleash a wave of dark energy. Each hostile creature within 30 feet of you must make a Constitution saving throw. If they fail, they take 2d6 necrotic damage. If you've killed a creature during the duration of this spell, all hostile targets take an additional 2d6 necrotic damage, even if they succeed. Once you do this, the spell ends.

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