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You can possess anything at a whim. When you cast this spell, you move 5 feet, directly into the area of a non-incorporeal creature or an object, provided it is not two sizes larger or smaller than you, to possess it. A creature must succeed a Charisma saving throw or become possessed.

A creature possessed by you becomes Incapacitated but is aware of its surroundings. While possessing a creature, you cannot be targeted by an attack, spell, or other effect. You retain all your own statistics, apart from Strength, Dexterity, Constitution, and Speed, which uses the creature's. You now control the creature you possess and take actions as them.

While possessing an object, you may move it 30 feet a turn, provided the object isn't secured to another surface.

The spell ends after a minute, if the creature or object drops to 0 HP, if you use a Bonus Action to end it, or if the creature, upon taking damage, succeeds a Charisma saving throw.

Once the possession ends, you appear in the closest unoccupied space.

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