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A point you choose within range starts to exude a strong magnetic force. Each creature within a 20-foot-radius sphere centred there must succeed a Strength saving throw or be pulled 10 feet towards the centre and take 4d8 Force damage or the creature doesn't move and only takes half as much on a success. Loose objects are also moved 10 feet towards the centre.

Objects and creatures that collide both take an additional 2d8 Bludgeoning damage.

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