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Vlastnosti

Lit

Sheds bright light 15 feet and dim light another 15 feet, these distances are halved in the rain. This light is always present. The Wildfire Spirit is unsummoned if it is submerged in water or a similar dowsing liquid.

Soul Bond

The following numbers increase by 1 when your proficiency bonus increases by 1: the spirit's skill and saving throw bonuses above, the bonuses to hit and damage of its Flame Seed, and the bonus to damage of its Fiery Teleportation.

Akce

Flame Talons

Melee Weapon Attack: +3 to hit, one target you can see. Hit: 1d6 fire damage.

Fiery Teleportation (Recharges after a Long Rest)

The spirit and each willing creature of your choice within 5 feet of it teleport up to 30 feet to unoccupied spaces you can see. Each creature within 10 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 fire damage. Activating this ability requires you to spend 1 primal point.