Vlastnosti
Enduring Restoration
If the Horned King dies, its body disappears in a cloud of ash. It becomes an intangible, Invisible spirit in its home forest, and it can't reform a new physical body for 10d10 years.
Legendary Resistance (5/Day)
If the Horned King fails a saving throw, it can choose to succeed instead.
Magic Resistance
The Horned King has Advantage on saving throws against spells and other magical effects.
Akce
Multiattack
The Horned King makes three Cursed Strike attacks. It can replace one attack with a use of Terrorizing Breath.
Cursed Strike
Melee Attack Roll: +12 (against a cursed target, scores a Critical Hit on a 19 or 20 on the d20), reach 10 ft. Hit: 17 (2d10 + 6) Bludgeoning, Piercing, or Slashing damage (Horned King's choice) plus 7 (2d6) Necrotic damage. If the target is a creature, it is cursed until the end of the Horned King's next turn. While cursed, it must subtract 1d4 from D20 Tests.
Breath of Corruption (Recharge 5–6)
Dexterity Saving Throw: DC 19, each creature in a 60-foot Cone. Failure: 21 (6d6) Necrotic damage plus 21 (6d6) Psychic damage, and the target gains 1 Exhaustion level that ends at the end of the target's next turn. Success: Half damage only.
Terrorizing Breath
Wisdom Saving Throw: DC 19, each creature in a 60-foot Cone. Failure: The target has the Frightened condition. It repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.
Bonusové akce
Sense Desire
The Horned King casts Detect Thoughts, requiring no spell components and using Charisma for the spellcasting ability (spell save DC 20).
Legendární akce
Taste of Wickedness
The Horned King's snakelike tongue whips out hungrily. Charisma Saving Throw: DC 20, one cursed creature the Horned King can see within 15 feet. Failure: The target takes 16 (3d10) Psychic damage, the Horned King regains Hit Points equal to the damage taken, and one curse of the Horned King's choice affecting the target ends.
Temptation
The Horned King speaks to a creature it can see within 120 feet and offers it either Heroic Inspiration or to restore 20 of its Hit Points. If the creature accepts, it gains that benefit but is cursed for 1 minute. While cursed, the Horned King has Resistance to all damage the target deals. The Horned King can't take this action again until the start of its next turn.
Trample
The Horned King moves up to half its Speed, and it makes one Cursed Strike attack.The Horned King can't take this action again until the start of its next turn.