Vlastnosti
Magic Resistance
The merrenoloth has advantage on saving throws against spells and other magical effects.
Magic Weapons
The merrenoloth's weapon attacks are magical.
Teleport
As a bonus action, the merrenoloth magically teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.
Kouzlení
Innate Spellcasting
The merrenoloth's innate spellcasting ability is Intelligence (spell save DC 13). It can innately cast the following spells, requiring no material components:
charm person, darkness, detect magic, dispel magic, gust of wind
Akce
Multiattack
The merrenoloth uses Fear Gaze once and makes one oar attack.
Oar
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.
Fear Gaze
The merrenoloth targets one creature it can see within 60 feet of it. The target must succeed on a DC 13 Wisdom saving throw or become frightened for 1 minute. The frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.