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Kouzlení

Spellcasting

The magus uses Intelligence as its spellcasting ability (spell save DC 14, +6 to hit with spell attacks).

At Will:

Melf's Acid Arrow, Mage Armor*, Scorching Ray

1e/day:

Counterspell, Dispel Magic, Lightning Bolt, Slow

2e/day:

Misty Step, See Invisibility*, Thunderwave

* The magus casts these spells on itself before combat.

Akce

Dagger

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) Piercing damage, plus 10 (3d6) Lighting damage.